Creator’s Curse
“Have you considered this scenario while … ?” — X
“Do you think that is how a person will think …?” — Y
“This seems to be confusing when I click …?” — Z
It is surprising how quick the inputs flow through from people who are looking at anything you built (UI/UX, Product, Code, Business plan, Startup idea …) for the first time.
Our first reaction is
“I have spent hours thinking about it. I have a good reason why the thing I built is like this. Do you think I am stupid. Here is the explanation for ….”
We are cursed to be blind — Being the creator of the thing, we are very deeply aligned with what has been created. We become blind to its short comings.
A simple test:
When someone presents you the outcome of their work — count the number of gaps/challenges you see in the output, without thinking a lot.
Take any of your finished work — see if you can match or beat the above number in the same amount of time.
You will know if you are cursed.
I am.
There is a simple and effective way to workaround this (not sure if it can be avoided) — In the next post.
PS:
There seems to be another definition already for Creator’s curse. But I could not come up with a better name for the phenomenon I described.
Originally published at dino.xyz/Recruiterbox